A Place For Everything
If you're a programmer of a certain age, you've either read or know about Design Patterns, a book on software architecture popular in the 90s and early 2000's. The book was sort of like a repository of TV tropes for the Object Oriented Programming (OOP) world in that it provided a convenient vocabulary for describing what were usually eminently recognizable software engineering techniques that nonetheless often lacked punchy, easy to remember names.
Notably, the book was more descriptive than prescriptive. It described preexisting techniques that were already in use in the "wild", so to speak.